/ PROVEN EXPERIENCES

Wharf of Wonder

An escape adventure set on a weathered pier off the coast of Monterey Bay. There has been a sudden change in weather patterns, and participants have stumbled into the dwelling of old Captain Magnus. Captain Magnus is no ordinary fisherman; he is known for his daring voyages into uncharted waters where he claimed to have encountered mythical sea creatures. Some dismissed his tales as the ramblings of an old man, but others believed he guarded a secret—a treasure tied to the creatures he once captured. Rumors suggest the treasure is more than just gold and jewels; it’s tied to the legacy of the mythical sea creatures Captain Magnus encountered. Find it, and perhaps you will uncover the truth behind his tales and escape the rising tides!

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More Themescape Creations Escape Rooms

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Pier of Fear

“Pier of Fear” plunges participants into a spine-chilling horror escape room experience set on an abandoned fishing pier haunted by the vengeful spirit of “Captain Carnage,” a notorious fisherman killer, where they must solve puzzles and find clues to evade his deadly pursuit and escape before becoming his next victim.
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PROVEN EXPERIENCES

Agent Tokyo

Navigate the gritty streets of 2075 Tokyo, uncovering hidden clues and advanced technology to infiltrate a secret base and secure a dangerous bioweapon. With time ticking away, players must use their ingenuity to outsmart the futuristic security systems and ensure a future free from impending chaos.
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PROVEN EXPERIENCES

The Morgue

As investigators called to an old, abandoned morgue where locals report chilling screams, you have one hour to uncover the truth and gather evidence of foul play. You must collect any evidence of foul play within one hour or suffer the same fate of the very screams you are investigating!
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PROVEN EXPERIENCES

Mystic Manor

Embark on an adventure through Professor Whippleton’s mystical manor to secure magical oddities that cure all sadness. As you navigate secret passages, unravel ancient enchantments, and solve perplexing riddles, you have one hour to secure the items you need—or the powers you seek will be lost forever, trapped within the manor’s walls for eternity!
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