/ Escape Room

The Gate

During an excavation project, a mysterious door to an Egyptian tomb has been unearthed. We have learned the door that has been discovered is a gateway to a curse that will unleash darkness upon the world. A top secret military department has now constructed a device around the gate to protect the world from the powers that lie beyond its threshold. With every minute that passes by, the device grows weaker as the curse becomes stronger. Now we must crack the code, enter the tomb, and finally put the curse to rest.

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Escape Room

The Stolen Relic

Investigate the study of a crazed Anthropologist to recover a missing relic, dodging traps set by the manic thief within, with only one hour to spare before it’s lost forever. There is only one catch… The manic thief has left traps inside the home and you only have one hour to complete your mission before…
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Submergency

Navigate traps and deactivate the self-destruct sequence on a captured submarine in enemy territory before time runs out. You have one hour to disarm the nuclear vessel and escape in time with your entire crew or pay the consequences.
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The Morgue

As investigators called to an old, abandoned morgue where locals report chilling screams, you have one hour to uncover the truth and gather evidence of foul play. You must collect any evidence of foul play within one hour or suffer the same fate of the very screams you are investigating!
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Wharf of Wonder

An exhilarating escape adventure situated on a weathered pier along the majestic coast of Monterey Bay. As participants step into this immersive experience, they find themselves amidst a sudden change in weather patterns, discovering the mysterious dwelling of the enigmatic Captain Magnus.
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